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Reviews, Scores & Student Outcomes
Unclaimed ProfileMastering mobile app design requires a seamless blend of strategic thinking and practical design execution. Mobile App Design in Figma: From Concept to Prototype offers an immersive, hands-on learning experience designed to bridge the gap between initial app ideas and fully functional, high-fidelity prototypes. Led by digital expert Anton Voroniuk, this course guides aspiring UI/UX designers, product managers, and entrepreneurs through the entire product design lifecycle. You will begin by understanding the foundational structures of mobile applications, exploring the crucial differences between iOS and Android design guidelines. From there, the course walks you through creating moodboards to establish your visual direction, wireframing your concepts, and transitioning those blueprints into Figma. You will learn to construct robust, reusable design systems that automate workflows and maintain consistency, ensuring your design process remains highly efficient. By mastering Figma's advanced interactive prototyping capabilities, you will be able to demonstrate user flows and animations. This course empowers you to build professional-grade digital products, optimize your design workflow, and confidently present interactive prototypes to stakeholders and developers.
About the creator
Anton Voroniuk
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Anton Voroniuk is a highly accomplished digital marketing specialist, entrepreneur, and educator dedicated to helping professionals harness the power of online marketing and artificial intelligence. As an active practitioner in the digital space, Anton has spent years refining strategies in SEO, social media marketing, email campaigns, and paid advertising. With the rapid evolution of generative AI, he has positioned himself at the forefront of AI-powered marketing, guiding students on how to integrate cutting-edge tools like ChatGPT, Claude, and Grok into their daily workflows. Anton’s teaching methodology is built on a "learn by doing" philosophy. Instead of heavy theoretical lectures, he…Show more
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Program Overview
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Price
Price may change · updated within 1–2 weeks
Course language
Learning format
Subcategory
Price
Price may change · updated within 1–2 weeks
Course language
What You'll Learn
- How to use Figma to assist with your projects
- How mobile apps are structured and how you can learn from it
- How to automate your workflow
- What’s the difference between iOs and Android designs
- How to create a moodboard for your project and how it can help
- How to create a working design system that helps you finish your project easily
- How to create wireframes and import them in Figma
- Proper structure for the projects
- How to create a prototype
Best For
- Aspiring UI/UX designers looking to build a professional mobile design portfolio
- Product managers wanting to communicate app concepts through interactive prototypes
- Entrepreneurs aiming to design their own mobile application mockups before development
- Graphic designers transitioning into the specialized field of mobile interface design
Not For
- Experienced Figma power users seeking advanced UI animation theory or complex coding
- Developers looking for back-end engineering or mobile app programming tutorials
- Individuals seeking theoretical design history rather than practical tool-based workflows
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